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Dotnite – Game UX/UI Project

I know, I know. Nobody asked for this.

But here it is:
Dotnite — my very own “what if” experiment.

What happens if you take the fierce mechanics of Dota 2 and wrap them up in the glossy, cartoonish world of Fortnite?
Sounds like a crossover Valve and Epic Games would never dare to pull off.
Which, of course, made me want to try it myself.

Dotnite isn’t a serious project waving the flag of revolution. It’s more of a design playground:

✘ borrowing the familiar gameplay and dressing it in absurdly shiny gradients,
✘ reimagining heroes as if they’ve just hopped off the Fortnite battle bus,
✘ and seeing just how far this ridiculous mash-up can go.

At the end of the day, it’s a UI/art experiment — nothing more, nothing less.

And if it made you smirk (or mutter “what on earth am I looking at?”) — then the mission’s already accomplished.

Cover

Cover

Introduction

Introduction

Character

Character

Tutorial

Tutorial

Gameplay

Gameplay

Settings

Settings

Final Words

Final Words